#pragma once

#include "stdafx.h"
#include "GameInputListener.h"

class GameGraphicsController
{
public:
	GameGraphicsController(void);
	~GameGraphicsController(void);
	bool Start();
	void CreateFrameListener();

public:
	Ogre::Root			*mRoot;
	Ogre::RenderWindow	*mWindow;
	Ogre::SceneManager	*mSceneMgr;
	Ogre::Camera		*mCamera;
	GameInputListener	*mInputListener;
};

